I didn't realize I had to post this to the blog to qualify, so it's late, sorry. My entry for this month is very bad. XD I figured I'd do the competition at 11secondclub.com, but then I got busy with other arts and didn't leave myself enough time to allow for my own inexperience (and the fact that I always pick stupidly huge projects.. XD)
You probably shouldn't click on this link. But I did learn a lot.
Just so you know, doing any sort of interesting rendering inside Zbrush is pretty much pointless if you base your material shader off of one of their fancy ones- these special shaders don't accept any sort of lighting changes.